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> Games have character levels, level ups and skill trees but why exactly? Does it make Project Warlock more fun? Certain game traits are replicated without thought.

Because simple gameplay loops like that keep people hooked to play them for longer. It's the cynical behaviorist approach to game design, and especially for online games that rely on people playing for longer times and/or paying for more content, that's a great way to extract money from players. Also, game designers are very much aware of it.

[0] https://twitter.com/Alucard__C99/status/1328887200944189445



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