I'm leaning towards lite and full whack app. I find freemium games far more frustrating than fun. I want to build a game I would play myself.
Re: comments on Marketing. It's not something I know much about at this stage. I have read though that game is only half the battle for a successful release. My research was really only based on what I could find directly from the games.
Re: comments on Marketing. It's not something I know much about at this stage. I have read though that game is only half the battle for a successful release. My research was really only based on what I could find directly from the games.