Someone correct me if I'm wrong, and given the amount of high-profile backclash against Windows 8's policies I might, but the 'problem' seems to be that in order to use the Windows 8 tiles you have to sell your program through Windows Store, right?
In what way is it any different than selling an app through the Apple Store? If you want to add the extra functionality, you have to sell it through the Windows store, but no one is forcing you to use it in order for you costumers to use your program (lets face it, your games probably dont need the tiles) and if you do so choose to use their store, it isn't forcing you to remain exclusive to that store, you can sell it anywhere you want.
I don't know if this is the core issue in the article, but this is my take:
I think the real issue is Microsoft's horribly Apple-esque policy on Windows 8 RT: you can only install software from the app store.
The core worry is that this is going to transcend ARM in future releases. Given the unified branding--both products are called "Windows 8"--I think this is a very real worry.
Even if it doesn't transcend onto x86 and desktop Windows 8, it's still every bit as bad Apple's policy and should not be condoned even only on RT.
In what way is it any different than selling an app through the Apple Store? If you want to add the extra functionality, you have to sell it through the Windows store, but no one is forcing you to use it in order for you costumers to use your program (lets face it, your games probably dont need the tiles) and if you do so choose to use their store, it isn't forcing you to remain exclusive to that store, you can sell it anywhere you want.
Right? If so, what is the fuss about?