* a "guess the animal" program that used a binary tree of yes/no questions to guess the animal the player thought of. if it failed, it asked for a question that could be used to distinguish the wrong guess from the right one, and appended it to the binary tree (which was stored on disk)
I thought those were such a big deal back then :) Oh, the good old times :)
* a console hangman game
* a weird ascii art animation program
* a "guess the animal" program that used a binary tree of yes/no questions to guess the animal the player thought of. if it failed, it asked for a question that could be used to distinguish the wrong guess from the right one, and appended it to the binary tree (which was stored on disk)
I thought those were such a big deal back then :) Oh, the good old times :)